Each level feels carefully designed around this new synergy. The synergy between the freeze bomb and flamethrower transforms fights into a meticulous ballet that ends with the stage being crushed in a rage-fueled demolition display. Rather than slicing and dicing, you’re leaping and smashing. You get a new weapon - the aforementioned Sentinel Hammer - which is the DLC’s answer to the now-unavailable sword you plunged into a big ugly demon during the base game. As such, Part Two feels like the second half of another game. They flow together like a sort of interim sequel, akin to Ratchet & Clank Future: Quest for Booty or Spider-Man: Miles Morales. It’d be weird to play either The Ancient Gods Part One or Two without the other. For the same price tag of £15.99, you get the following:
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